Shadow of War When Will You Unlock All Areas Again

Middle-earth: Shadow of State of war Trophy Roadmap

Introduction

Welcome to the Centre-earth: Shadow of War Trophy Guide! It'south a very pleasant platinum with a mix of combat trophies (some of which have you dig deeper into the nemesis system), story trophies, collectibles (all marked on the map) and completion based tasks. You tin can exercise everything on easy difficulty. The game consists of 4 Acts. Act 1-3 are the main quests. Deed 4 is called "Shadow Wars" and you'll be defending your fortresses from enemy armies over the course of 10 stages. The online trophies are very uncomplicated. Even the online ranks (yous must accomplish the rank of helm) are entirely based on your offline army. Play the game how yous want. It'southward advisable to focus on the story first to increment your level quickly and unlock all the bays-related skills.

Footstep 1: Beat out Deed three of the Story + Go All Gondorian Artifacts as soon every bit possible for better Jewel Drops + The Operative + It Came From Within + Vandal

In that location are 3 missable trophies you really demand to await out for: The Operative + Information technology Came From Within + Vandal. These are related to warchiefs and conquering fortresses. At that place are merely 4 fortresses and after you lot've conquered them they tin can merely be taken back by enemies during Deed iv: Shadow Wars. Recruit two bodyguards of one warchief for "The Operative" and play the resulting Betrayal mission. For "It Came From Within" recruit all warchiefs of a fort before starting the conquest. For Vandal you must destroy a monument in an enemy camp (marked on map) before conquering the fortress of the region (they become unavailable one time the fortress is captured). These three trophies are still possible in Deed 4: Shadow Wars if yous let enemies conquer your fort. Afterwards Act 4 they are impossible and you'd have to commencement a new game to go them. The earliest opportunity for all three missable trophies is in Human action 2 when you conquer the fortress in Núrnen.

Get all Gondorian Artifacts as soon equally possible. The earliest opportunity is after completing Act 2. At this point you get access to all regions. The Gondorian Artifacts unlock a skill upgrade called "Prospector". This will make higher-tier gems drops for the trophy "Master Forger" (craft a top tier jewel). If you lot fail to obtain this skill early on you may have to grind gems for a long fourth dimension after the story.

Now merely play through the story until y'all've completed Act 3 and earned the gilded trophy "Stalemate is Victory" (for defeating the final boss). Forth the way y'all volition unlock tons of trophies automatically. You are even given a full legendary prepare for completing Act three so don't waste your time looking for gear.

The reason yous demand to do the story first is because most trophies crave specific skills. Access to those skills is locked behind story progress and level caps. The simply reliable manner to level upward is through story missions. Yous may also want to slot white gems into your armor / cloak for increased XP. Also purchase the XP boost in the online market place. You will get a scrap of online currency automatically. You as well get this currency from daily challenges. At that place'south an XP heave for 100 coins that doubles all XP for 2 hours. With this you'll gain 2 level ups per mission!

Speaking of easy, you can totally play on like shooting fish in a barrel difficulty if you wish. There are no difficulty-related trophies. Feel complimentary to practise whatever trophies / side activities along the style to save fourth dimension later. Collectibles can be marked on the map by purifying Headir fast travel points. There are 15 fast travel points (three per region). The fast travel points are always marked on the map.

Afterwards beating the witch-rex dominate the game will actually transition into a 4th deed. The reason I recommend to stop at Act 3 is because the miscellaneous trophies are easier at this bespeak. Afterward Act 4 every helm in the game volition be a follower of yours. Killing them all and making new captains spawn is a tedious process. Information technology's far amend to do all the combat trophies right after Human activity 3.

Side Note: During Act two (Núrnen Region) fast travel to other regions volition briefly become unavailable. The game opens dorsum upward after Act 2, so no worries, you can go back everywhere later on Act 2.

Step 2: Miscellaneous Trophies

Afterward beating Human activity three yous'll get access to all skills. Now is the best time to do any miscellaneous tasks, combat & nemesis trophies.

Practise all trophies until you have only these 3 left: "Peace in Expiry" (complete Deed four), "Such Not bad Heights" (Captain Online Rank), "Master Forger" (forge a top tier gem).

Afterward Human action 4 it's a fleck more tedious to do the combat trophies. Better exercise them now. Also finish up the collectibles and other side tasks if you lot haven't already. Everything gets marked on the map when y'all purify the haedir fast travel points.

Footstep 3: Act four Shadow Wars + Captain Online Rank + Superlative Tier Gem

With everything else out of the way, information technology's time to finish Story Act four "Shadow Wars". In this act you must defend your fortresses confronting enemy armies. This goes on for a total of x stages. With each stage the enemies level up. In the after stages multiple fortresses volition be nether siege at the same time. In total you must play 25 defense missions. It's highly recommended you exercise this on easy difficulty. Too sell the gear y'all don't need (hold :triangle: in inventory) and buy defense force upgrades with that money. This is going to be a half dozen-viii hour grind and information technology's very repetitive. Each defense takes 15-20 minutes. Y'all must kill the assault leaders to win the defense.

Y'all volition automatically reach the maximum level – level 60 – during this act. Always recruit the attacking assault leaders and captains. And then place them in your defense force team. This will greatly heave the defense rating of your fortresses.

This plays nicely together with the trophy "Such Great Heights" for reaching the captain rank online. You don't actually play online for this at all. Your online rank is based on your OFFLINE ground forces forcefulness. Having a strength of 2500 across all your attack & defense teams (all regions combined) will give you the captain rank. As you lot play through Human activity iv and recruit college level Orcs your strength is sure to increment well beyond 2500. Yous can check your current rating by clicking on "Online" and and then press :x: to see the score. The online statistics are deadening to update. If your assail ratings don't update play some online conquests after you're done with Deed 4. If the defense stats don't update, travel to the respective region and sync the online stats again (press :x: in online screen), or play an online defence force mission in that region. For more in-depth information about Conquest Online Ranks, cheque out this: Center Earth Shadow of War How to Rank Up in Online Conquest.

Afterward Human activity 4 all Captains in the game will probably exist your followers. Then if you're however missing combat trophies here's how you lot can plow them hostile once more: just let random orcs kill y'all. They will then become higher level captains. You can also kill your own regular army. With the Bodyguard skill upgrade yous can assign a captain as your bodyguard. And then call him to y'all and apply the Destroy Followers skill upgrade to blow off his head. This way you lot tin wipe out your entire army except for the overlord.

If you haven't gotten the trophies "The Operative", "It Came From Within", "Vandal" exist sure to let the enemies conquer one of your forts during Act iv.

Collectible Icons & Side Activities (required for Trophies):

 = Gondorian Artifacts (Finished Tales)
 = Fight Pits (No Orc Lives Forever)
 = Headir (Purge)
 = Ithildin Door (Speak Friend and Enter)
 = Ithildin (Speak Friend and Enter)
 = Monument (Vandal)
 = Outpost (Dismantled)
 = Rescue (No Orc Left Behind)
 = Shadows of the By (Second Age Warrior)
 = Shelob Memories (The Web Revealed)
 = Vendetta (Avenged)
 = Vendetta Online (Bound past Blood)

Middle-earth: Shadow of State of war Trophy Guide

The Brilliant Lord
Middle-earth has been saved. For now…
Earn all other Eye-earth Shadow of War Trophies to unlock Platinum (DLC not required).
Forger
Forge a higher-quality Gem by combining three Gems of the aforementioned quality.
Outset, you must unlock a gem slot. See trophy "Rule of Three".

Gems are dropped randomly by enemies. Collect iii gems of the aforementioned type, for example 3 green Life Gems.

To see your collected gems and arts and crafts better ones, press Options > Inventory > :down: > hold :x: to unlock gem slot (costs 1000 coin) > press :x: once more to select gems.
Now hover over 3 gems of the same type (three dark-green, 3 ruby-red, 3 white). Concord :square: to craft a higher quality gem of the same color. This unlocks the trophy.

Rule of 3
Unlock 3 Precious stone slots.
Gem slots cost chiliad money each. Y'all tin can exercise this in the inventory after finding a gem (gems are dropped randomly by enemies).

Press Options > Inventory > Hover over your gear and printing :down: > hold :x: to unlock gem slot.

You lot must unlock a total of 3 gem slots to earn this bays.

Best Defense
Equip 3 Siege Upgrades on an Assail Team.
First you must reach level 20 and become to the third map called Núrnen. At level 20 you unlock the third set on team slot.

Siege upgrades price 700 money each. They can exist equipped by pressing Options-Button > Army >:r1: > assign someone from your army to an open slot > press :right: to choose an upgrade.

These functions aren't bachelor from the offset, you must progress in the story and a tutorial will explain these mechanics to yous automatically (Main Quest: Ring of Power).

Fit for War
Complete a challenge to upgrade a piece of gear.
Over the course of the game y'all will frequently find rare (yellow), epic (orange) and legendary (purple) gear. What makes them special is that they can be upgraded through challenges.

To see the challenge for an item, open the inventory and scroll over the item. It will say "Unlock Challenge" with a lock in front end of it. Here it shows what the challenge is and tracks the progress. They are easy repetitive tasks, for example set 3 enemies on burn down. Each item has a different claiming assigned to it. Rare and Epic gear is the easiest to upgrade. In fact, if y'all continue all items in your inventory and but play through the game you will nearly likely complete these challenges without knowing almost them. Don't sell whatsoever gear, this style y'all tin can pick betwixt many upgrade challenges and practise the one that'south easiest for you.

Later completing the actual challenge you must go back to the inventory carte du jour and concord :square: on the item you lot want to upgrade. Only after performing the bodily upgrade you lot will earn the bays. The upgrade costs a little bit of money.

Hostile Takeover
Defeat a Warchief.
Automatic story bays, cannot be missed. This will exist the first story trophy you unlock. A chief mission in Act 1 has you impale a warchief.
Vandal
Destroy a Monument.
*Missable Trophy*

Monuments are marked on the map by a icon. They are marked on the map automatically. Climb upward the Monument and press :r1: to destroy it.

This trophy becomes missable afterwards completing Act iv. Monuments only show up in enemy controlled camps. Once y'all accept captured the region'due south fort they will get unavailable. The last adventure to have your forts recaptured is in Act 4.

Speak Friend and Enter
Open one of the Ithildin Doors.
Ithildin doors are marked by a on the map. Y'all'll visit the first one automatically in Minas Morgul (the starting surface area). To open the door you must notice the 6 Ithildin collectibles on the map. They get marked when you purify the Headir Towers. Pick upward the six Ithildin and return to the door. Solve the verse form to open up it. Every region has a door and Ithildin collectibles.

To solve the poem you lot must fill in the blanks with the words you found. For Minas Morgul the solution is (from top to bottom): Shadows, Drums, Cadence, Land, Wrath, Doom.

For all of the solutions for the other doors, check out Center Earth Shadow of State of war Ithildin Poem Solutions Guide.

Jump by Blood
Complete an Online Vendetta.
Online Vendettas bear witness up randomly on the map. To be notified when a Vendetta becomes bachelor, go to the game options > game settings > curl downwardly to online notifications and check the box that says "Online Notifications". It will then show a popup in the acme left corner when an online vendetta has spawned.

These missions happen when random players get killed. Then you can avenge them by killing their executioner. Just stay connected to PSN and these will show upwardly.

Avenged
Consummate a Vendetta Mission.
Vendetta missions get available when an Orc has killed you. Just let anyone kill you lot and y'all'll see the vendetta marked on the map by a icon. Play the mission and defeat / recruit the Orc who previously killed you.
Primary Forger
Forge a pinnacle tier Precious stone.
Gems are dropped by enemies. Printing :l1: and look for enemies with white outlines. Those e'er hold a gem. It's random what blazon of jewel they will drop. Ologs usually drop college quality gems. Some captains can drop them likewise. The fastest way is to costless roam through the open up world with the :l1: vision agile and look for white colored enemies. Fast travel from camp to camp and repeat.

You should keep this trophy for the endgame after yous've completed Human action 4: Shadow Wars. During Act 4 a ton of mid-tier gems will drop during fortress defenses.

To forge gems, become to the Inventory > Unlock a Gem Slot (costs thou money) > press :x: on a slot > hold :square: on 3 gems of the same colour to arts and crafts the side by side tier precious stone. There are 5 tiers. It e'er costs 3 gems of the previous tier to craft the next best tier.

With this skill Treasure Hunter > Upgrade: Prospector it volition drop college quality gems for you. This skill is unlocked by finding all Gondorian Artifacts. Get it as shortly as possible (primeval chance is after completing Act two). This volition profoundly reduce the grind. You should get enough gems during Act 4 if you get this skill right away.

Promise Keeper
Outcome a Expiry Threat, and then successfully kill the target.
To issue a expiry threat yous must interrogate a worm and control him to requite a death threat to a helm.

Worms are highlighted by a green outline when you press :l1: . They are found in camps effectually fast travel points. Interrogate them by property :circle: and so issue the control to evangelize a death threat to a captain. Now play the resulting mission and kill the captain.

Death is not the End
Resurrect a Follower Captain.

This requires the skill "Enhance Dead" with the Upgrade "Undying Loyalty".
To unlock it y'all must vanquish Deed 3 of the Principal Story and then win all 3 fight pits in Minas Morgul region. Fight Pits are won by sending your strongest follower to the pit and have him compete against some other Orc in a fake fight. If your Orc is about to lose you can quit the game and retry until he wins. The fight pits are marked automatically on the map.Equip the Undying Loyalty upgrade in the skills carte du jour (note: this skill doesn't even show upwardly until you've completed Act 3). Now go to the army carte du jour and press:triangle: on a dead captain of yours. This will resurrect him and unlock the trophy.

If you don't accept dead captains, assign one as your bodyguard, call him to you and kill him. The skill cannot be used on hostile captains, only on your ain army.

Dismantled
Disable an Outpost.
Outposts are marked on the map by a icon. They are in big enemy camps (ordinarily around fast travel points). Sometimes the icon has a white color and not orange. There are outposts on every map. Just fast travel to whatever map, zoom in and look for this icon at enemy camps. Play the outpost mission and kill the helm in the outpost to earn this trophy.
Banished
Defeat Suladân.
Automatic story trophy, cannot be missed. Unlocks during the quest "The Belfry of Sorcery" when defeating Suladân (Eltariel Quest Line).
Brought to Heel
Defeat Captain Hammerhand.
Automated story trophy, cannot be missed. Unlocks during the quest "Fire and Fury" when defeating Helm Hammerhand (Eltariel Quest Line). This is the 2nd see with this boss.
Lord of Horror
Defeat the Balrog.
Automatic story trophy, cannot be missed. Unlocks during the quest "Frozen Flame" when defeating Tar Goroth (Carnán Quest Line). This is the 2d meet with this boss.
The Stuff of Legend
Equip a full Legendary Gear fix.
Automated story trophy, cannot be missed. Unlocks before the concluding dominate fight in Human activity 3. You automatically receive the total legendary set earlier the final dominate fight starts. It volition be equipped automatically (yous don't accept to practise information technology manually). During the loading screen before the Sauron boss this trophy volition unlock.
Finished Tales
Recover all Gondorian artifacts.
Gondorian Artifacts get marked on the map when yous purify Headir Towers. Collect all of them for this trophy. You lot can runway and marker any missing artifacts in the quest log. There is a section but for Gondorian Artifacts and it will tell you in what region they are and even highlight them on the map.

Note: one Artifact in Seregost is from the main mission "The Uninvited" (Gondor quest line). If your statistics show one missing in that area it's because you oasis't completed the quest yet. All other Artifacts in the game are found in the open world.

The Spider web Revealed
Uncover the final Shelob memory and reveal the Spider web of Fate.
Shelob Memories get marked on the map when you purify Headir Towers. Collect all of them for this bays. There are xv in total (3 per region) plus one last reveal of the full retentivity. After finding all Shelob Memories the final memory spawns in Cirith Ungol. You can rail and marking any missing memories in the quest log. There is a section simply for Shelob memories and it volition tell you in what region they are and fifty-fifty highlight them on the map.
What Once Was Lost
Complete Human action I.
Automated story trophy, cannot be missed.
First Steps
Conquer the Fortress of Núrnen.
Automatic story trophy, cannot be missed.
Peace in Death
Complete the Shadow Wars.
Automatic story trophy, cannot be missed. Unlocks when completing Act 4. After defeating the final dominate the game continues and you have to play siege missions and defend your fortresses. Exercise all the siege missions to unlock this.
Undeath Defeats Undeath
Consummate all Carnán quests.
Automated story bays, cannot be missed.
Fall and Rise
Complete all Brûz quests.
Automated story trophy, cannot be missed.
No Orc Lives Forever
Win all Fight Pit missions.
To do this you must showtime beat Act 3 of the story. The reason being that the Fight Pits in Minas Morgul are locked until this point.

There are 15 Fight Pits missions in total. Each map has iii of them (Maggot, Warrior, Champion difficulty). They are marked past a icon on the map. The missions are simulated fights betwixt one of your Orcs and an enemy Orc. Yous don't accept to fight yourself. Ane of your Orcs must win in each fight pit. The good affair is that the 3 missions per map are ever in the same location. If your helm is most to lose you tin can actually quit the application and load the game once more. Then your captain won't exist dead and you can retry. The AI is really bad confronting Berserkers and Shield enemies. You also earn skill points, coin and fortress upgrades from doing the fight pits.

Forged by War
Unlock all player skills.
Simply purchase every chief skill (upgrades are NOT required). The last skill chosen "Raise Dead" unlocks automatically during the final mission of Act three. So only stop Human action 3 and y'all to get access to everything. There are 34 bones skill in full. You earn skill points by leveling up and doing open up world activities. You don't even have to make the upgrades bachelor for buy, simply the chief skills.

Here's a screenshot with all skills unlocked:

Purge
Purify all the Haedir.
Haedir are the game'due south version of viewpoints. They are all marked on the map as before long as you visit a new region. There are a total of fifteen Headir you must find for this trophy. In that location are 5 regions and exactly 3 Headir per region.

They are tall tower y'all can climb. Upon climbing them you must hold :circle: to interact with the Headir. Then look around and highlight objects of interest. In one case all objects have been marked, back out and the Headir will act as a fast travel point. You also earn a skill point for purifying all haedir in a region.

Stalemate is Victory
Defeat the Witch-king and reclaim Minas Morgul.
Automatic story trophy, cannot be missed. Unlocks at the end of Act 3.
The Operative
Turn all of a Warchief's bodyguards (minimum two) into spies, and then confront him.
*Missable Trophy*

Become to the army carte and select an enemy warchief. You volition see lines going from the warchief to some of the captains. Those are his bodyguards! Nearly every warchief has 2 or more bodyguards. Mark the bodyguards and track them downward, and then recruit them. After all of his bodyguards have been recruited, a new "Betrayal" mission will show upward on the map. When you get-go the mission the trophy will unlock. The spy bodyguards will show up and assist you defeat the warchief.

The earliest opportunity is during Act 2 afterward learning how to recruit Orcs. During Human action iv y'all can accept enemies retake your forts to nonetheless get this trophy. After Human action 4 at that place's no mode to lose your forts anymore so you lot must do the trophy before then.

Such Corking Heights
Reach the rank of Helm in Online Conquest.
For this you need an internet connection. Luckily, you don't demand to play any online conquest matches at all.

Your conquest rank is adamant by the total force of your OFFLINE army (siege & defense teams). Captain is rank 5 of 10. Online Conquests are unlocked after capturing the Fortress in Núrnen (unmissable story objective).
You build your army automatically as part of the story. During Human activity iv (Shadow Wars) yous have to upgrade your fortresses so much that you will easily earn 2500 army forcefulness or more. To check your rank go to the Intermission Menu > Online > Printing :x: to view rating.

There are 10 ranks in full:

  1. Homo at Arms: 0-999
  2. Knight: 1000-1499
  3. Sergeant: 1500-1999
  4. Second Captain: 2000-2499
  5. Helm: 2500-2999
  6. Guard of the Tower: 3000-3499
  7. Ranger: 3500-3999
  8. General: 4000-4499
  9. Lord Commander: 4500-4999
  10. Steward: 5000

It counts the forcefulness of all your region armies together. Assign high-level Orcs to your attack & defence force teams, buy all siege & fotress upgrades, and brand sure you have someone assigned to every slot. There are 6 assail slots (attain histrion level 45 to unlock) and 7 defense slots (complete all fighting pits during Human activity four to unlock).

Again, these scores are based on your OFFLINE army (not online) and yous accept to do this during Act 4 of the story anyway. Don't worry about this bays at all, you'll get it during Act 4 without having to play whatever online matches e'er. Just be certain to bank check your stats in the online menu. When you've got more than 2500 army strength information technology volition unlock.

Sometimes the online statistics are slow to update. If your assault ratings don't update play some online conquests afterward you're done with Act iv. If the defense stats don't update, travel to the respective region and sync the online stats again (press :x: in online screen), or play another defense force mission in that region. If the bays doesn't pop after syncing your stats in the online bill of fare, become play an online conquest and it will pop at the end of information technology.

For advanced strategies on ranking up rapidly also see: Shadow of War How to Rank Upwards in Online Conquest

No Orc Left Behind
Rescue a Follower who's been captured.
Rescue missions happen one of your captains failed a nemesis mission and was captured by an enemy captain. You can then undertake a rescue mission for a chance to save him.

The easiest fashion is to recruit v-vi captains (preferably the lowest level ones in the region). Then keep advancing fourth dimension by pressing :square: on a Headir Fast Travel Tower. Every time you advance fourth dimension, the Uruk will fight each other. If you have the lowest level Uruks, odds are skillful that they will be defeated by higher level hostile Uruks. You will get a prompt on-screen when one of your followers was captured. But proceed advancing time until this happens.

Technically, this trophy can also unlock without y'all rescuing the follower personally. A timer will get down afterward the follower has been captured and after the timer runs out it'south decided whether he escapes or gets killed. If he escapes on his own you earn this trophy anyway.

Rescue missions testify up with a blue icon on the map.

Meliorate Luck Next Time
Meet an Enemy or a Follower who has cheated expiry.
This has a high likelihood of unlocking naturally over time. What you must exercise is impale a captain and see that same captain again later on in the world after he has respawned.

You lot volition be killing quite a lot of captains over the form of the game. There'due south a good take a chance you'll come across someone you killed earlier by accident but you can besides look for captain locations on the map (which are all marked), kill them, await for them to respawn in their respective region and kill all captains again. I wouldn't worry virtually this, just play the game and yous'll well-nigh certainly become this without even trying.

Everything is Permitted
Shame an Assassin until he becomes deranged.

Equip the skill upgrade "Worse than Death" (under predator skills it'southward an upgrade for the Death Threat). You unlock this skill by beating the quest "Worse than Expiry" in the Brûz quest line.
At present open the army menu and notice an orc captain with the "Assassin" class. It shows the class under the Captain's proper name. If y'all only meet the silhouettes of captains you must interrogate worms to reveal more enemy information. When you printing L1/RB worms are highlighted in green color. But hold Circle/B to interrogate them.

Mark the Assassin Captain in the regular army menu. This reveals his location on the map. Runway downward the helm and when he has footling health left, concord Circle/B to dominate him so choose to Shame him.

With the Worse than Death skill equipped in that location is a good chance he will get deranged instantly. If non, you must runway down the same captain again and repeat the process until he becomes deranged. There'southward also a slight gamble that this actually makes him stronger, in which case you should kill him and motion on to a different Assassin.

Information technology Came From Inside
Start a Conquest with all Warchiefs equally spies.
*Missable Trophy*

This is best washed while you play through the story. The reason beingness that you lot will automatically capture all fortresses during the story. Afterwards yous've captured a fortress information technology can simply exist retaken by enemies during Act iv: Shadow Wars.

Every fortress has warchiefs. Y'all tin track them down in the ground forces menu. Recruit or impale them before you begin the conquest. After recruting a warchief he will actually go a helm and be removed from the fort. The trick is to send your captain on an infiltration mission to fill the empty warchief spot. This is done in the army menu by pressing :triangle: on your captain, select an open warchief slot and confirm with :x: to infiltrate. Play the resulting infiltration mission. And then start the conquest and the bays will unlock. You only need i single warchief, the other spots can remain empty. It'south only important that there are no enemy warchiefs live. For example, if a fort has 3 warchief slots the trophy will unlock when one of them is your spy and the other ii are dead (empty spots).

If you lot've already captured all forst you tin let enemies retake them in Act 4: Shadow Wars. Later on Act iv there is no manner to take your forts recaptured anymore so this bays can no longer be obtained.

Power Couple
Send a Follower to support another Follower in a Nemesis Mission.
Kickoff you need to recruit a bunch of captains (primeval chance is in Act 2 when you learn how to recruit them).

Blue Nemesis missions will now show upward on the map. If y'all don't see them, accelerate fourth dimension at a fast travel point. Basically, your orcs volition go on footling missions similar pit fights and hunts. You tin send another follower to assistance them on their quest.

  1. Go to Army Menu
  2. Check if any of your Orcs take 1-3 bars above their head. This indicates they are on a mission (the bars represent the time remaining).
  3. Press :triangle: on another follower.
  4. Select the follower who is in a mission and press :x: to reinforce them.

The trophy pops instantly in the army menu. No need to play the actual quest.

Overkill
Send a Follower to impale another Follower in a pit fight.
Recruit two captains into your army. Now go to the ground forces card and press :triangle: on ane helm and again on another yous desire him to fight. This will create a pit fight quest on the map. Practise that quest and the bays is yours.
Life of the Party
Send a Destroyer on a Vendetta Mission.
"Destroyer" is an advanced course some captains have. Y'all can check this in the army menu past scrolling over a captain. Nether his name it says the grade (or you lot can press :r3: and check his class traits). Detect such an Orc and recruit him.

At present let an Orc impale you to create a Vendetta mission. Go dorsum to the army menu, printing :triangle: on your Destroyer and then :x: on the Orc who simply killed you. This volition issue a impale command. The trophy will pop instantly while still in the regular army carte.

If You Tin can't Beat Them
Boss an Orc after he's killed you three or more times.
Find a random Orc or captain and let him kill you. Write down the name. At present become to the regular army menu and press :x: on the captain to track him. Become killed a total of iii times by the aforementioned captain. And so on the quaternary time you demand to dominate and recruit him.

You'd think getting killed is easy enough but information technology's more catchy than that. Sometimes Orcs will randomly come up to your help and kill an enemy who'southward nearly to execute you. To reduce the take a chance of this happening, y'all should wipe out your entire regular army in the region. Do this until all Orcs in the region are hostile. Furthermore, there's sometimes a random "Orc Slayer" actualization who rescues you and kills the attacker. This guy tin't be killed and he instant-kills anyone trying to kill you.

After tracking down the Orc you desire to be killed by, allow a random Orc try to execute yous simply do non try to counter the execution. And so the Orc Slayer will likely come to rescue you. He only rescues yous once every encounter. Now let the helm kill yous (this fourth dimension the Orc slayer won't spawn because he already rescued you lot). Retrieve to impale all your allies in the region, otherwise they volition likewise prove upward to instant-impale the attacker. Alternatively, get downwards twice and counter the final accident. Then on the 3rd time you volition ever become killed by the attacker.

Putting the game on Nemesis difficulty in the game options makes you go downwardly faster. Information technology's likewise skillful to find an Orc Captain with the ability "No Chance". He will always kill you directly away, leaving you no chance to counter.

Headhunter
Recruit a Follower of every Avant-garde Class.
In the army menu y'all tin can printing :r3: on captains, warchiefs and overlords that you have discovered. So scroll to the third tab from the left called Class Traits. The offset entry says "Advanced Grade", this is where you can come across what class an Orc is.

Y'all tin can reveal this info by interrogating worms (marked by a green dot above their head, you must concord :circle: on them to interrogate). Y'all tin can press:l1: to highlight worms from a altitude, run up to them and press :r2: + :circle: to stealth-interrogate. You also unlock an enemy's traits when you encounter them in combat or browse them from afar. Whenever you appoint combat with a helm, they volition say something to you and it shows the :r3: push button prompt in the bottom correct corner. You lot can press the push button to see their advanced course.

Every captain, warchief and overlord has an advanced class! This is highly likely to unlock naturally over time every bit you build your army. The quickest manner would be to interrogate lots of worms to encounter everyone's avant-garde class, so recruit the ones with a class you do not nevertheless have. It'due south okay if Orcs die afterward, you practise not demand one of each form live at the aforementioned fourth dimension. Also keep in mind yous can advance fourth dimension at fast travel points to make new Orcs with new classes spawn. The ability to recruit followers unlocks automatically when you lot accomplish Núrnen.

At that place are the following ten classes:

  1. Assassin: Lethal killer who prefers to deadfall his enemies and strike them down speedily.
  2. Beastmaster: At i with the creatures of Mordor. Beasts will not attack him.
  3. Berserker: Cluttered warrior who becomes Enraged in battle. The Berserkers thrives when dissentious others.
  4. Commander: Embodies those who fight alongside him, enabling them to fully unleash their battle animalism.
  5. Destroyer: An practiced in explosive tactics and weaponry. The Destroyer is ever equipped with bombs and mines.
  6. Marksman: The Marksman is a specialist in ranged combat who sees farther, fires with increased accuracy, and does additional damage.
  7. Slayer: Extremely skilled fighter: the Slayer faces his enemies head-on and overpowers them with his infrequent combat skills.
  8. Tank: Heavily armored fighters that withstand immense damage. The tank can endure great pain and is capable of a 2nd wind moments before expiry.
  9. Trickster: An proficient in surprise attacks and unexpected tactics that confuse and dement his enemies. The Trickers is difficult to predict.
  10. Tracker: Seeks you out no matter where you hide, summoning reinforcements to hem yous in.
I Like to Sentry
Sentry a Follower murder another Captain without helping him.
This trophy is unmissable. While you attack & defend fortresses your captains volition assail enemy captains. Let 1 of them impale an enemy helm. You can also give i of your captains the command to ambush another captain and then picket how he kills him. Don't worry about this, in Deed 4 you have to do 25 fortress defenses and captains will impale each other every few seconds.
Second Historic period Warrior
Complete all Shadow of the Past missions in i region.
Shadow of the Past missions are marked on the map with a icon. You lot unlock them during the prologue of the story. You actually have to play one of them in a story quest.

Luckily you must only complete them in I region. Non all in the game. The ones in Minas Morgul (starting area) are very easy. There are four of them in the surface area + a fifth mission afterwards finishing the showtime 4. They are little challenges, e.g. killing a certain corporeality of enemies. You do not take to get a golden rating or do any of the optional objectives. Just cease the missions, the rating does non thing (bronze will do).

Crude Passenger
Ride every type of beast and rare beast.

There are a total of 7 animate being mounts that you lot must ride. Four of them can be summoned at any time with skills. 3 of them are rare elemental versions of the Graug (poisonous substance, water ice, burn down). The mode rare Graug spawns work is that ANY normal Graug on the map can turn into a rare elemental version. Just wait for a spot where a Graug always spawns. Then advance time at a fast travel tower and go along coming back to check if the Graug changed into a rare one. Inside xx-30 tries you will find the rare version. The video guide shows the all-time farming locations.

  1. Caragor: summoned with skill "Telephone call Mount".
  2. Dire Caragor: summoned with Skill Upgrade "Dire Caragor"
  3. Graug: summoned with Skill Upgrade "Graug Call"
  4. Drake: summoned with Skill Upgrade "Dragon Song"
  5. Rare Poison Graug (dark-green colour): See location in video guide. Only institute in Núrnen region. Fast travel between the 3 headir towers and look for two Graugs fighting each other. There's an 80% adventure that one of them is a toxicant graug. Press L1/LB to scan the area around the tower for Graugs. If yous don't meet whatever, fast travel to the next tower. If zero spawns advance time and echo.
  6. Rare Burn down Graug (bluish color): Come across location in video guide. Only found in Gorgoroth region. It tin can take 20-30 tries to go information technology to spawn. If it doesn't spawn, advance time and attempt once again.
  7. Rare Water ice Graug (red color): See location in video guide. Only plant in Seregost region. It tin can take xx-30 tries to get it to spawn. If information technology doesn't spawn, advance time and attempt again.

In that location's also a wooden version of each beast in the Carnán quest line but these probably don't count. Y'all have to ride them as part of principal quests, they are unmissable. Just in case the bays does not unlock with the above 3 mounts do the Carnán quests.

Wild Things
Kill a drake while riding a graug.

The best place to do this is at the Haedir fast travel point in the heart of Núrnen. Keep advancing time by pressing Square (PS4) / B (XB1) on the fast travel point. Practise this until a drake spawns (usually within one-five tries).

At present make sure yous have the skills "Call Mount" + "Upgrade: Graug Telephone call" equipped. Both are mounted skills. Call a Graug and chase after the drake, so shoot it with some arrows. Still, y'all don't desire to "intermission" the drake (meaning its icon tin't turn green). Go to an open area and wait for the drake to assault you with its flames. While the drake breathes burn, shoot information technology in the head to forcefulness it to the footing. Then attack with the Graug to kill it speedily. As well experience complimentary to practice a few more headshots while it'due south on the footing for bonus damage.
If you "break" the drake in the air information technology will try to escape. Continue its health above 50%. Drakes can also state during gainsay without shooting them but this happens rarely. The only guaranteed way is to shoot it in the head while it breathes burn down.

Trolling
Kill a Captain while riding an Olog.

This is the trickiest bays in the game. Start by finding an Olog captain who has the bonus "Gang of Ologs". Yous can run across this past pressing R3 on the captain in the ground forces menu (in his bonus tab, the 4th from the left). Almost every Olog Captain has this. Even if they don't they are very likely to have normal Ologs nearby.
Fastest way to find Olog Captains is by interrogating Worms.

Bated from having normal Ologs guarding them, they are also the biggest targets to hit (this will make coordination a bit simpler).

After tracking downward the captain reduce his health to ane%. When he'due south low on health apply merely unmarried sword strikes and arrows. Now shoot another Olog in the head with a charged arrow and IMMEDIATELY press R1 (PS4) / RB (XB1) to mount him. Repeatedly printing the attack button while on the Olog'due south dorsum and use the left stick to navigate. Run into the helm to impale him.

If the captain's health was low enough you will be able to impale him. If it didn't work you lot can mountain the Olog once again (and usually there's a second or tertiary one nearby). Be very careful that you don't kill the helm prior to mounting the Olog. What makes this tricky is that normal Ologs exercise very fiddling damage. So if the helm's life bar is even so visible (pregnant 3% health or more than) you won't get in. Likewise, the helm'due south wellness may refill a footling bit if yous wait too long (must mountain the Olog quickly).

Additional tip: because this is relatively easy to mess up you should dorsum up your save game before engaging the Olog captain. Go to PS4 Settings – Application Saved Information Management to back up & restore your save game.

Alternatively, you may too find Outpost missions where yous must kill Ologs to draw out a helm. These work perfectly for this just are completely random. You could keep doing outposts missions until you get ane of these (I plant such a mission in the south-east army camp of Núrnen).

Vertical Mobility
Help a grunt become an Overlord.

Step 1: Let a random Orc kill y'all.
Footstep 2: Play the resulting Vendetta mission and recruit the Orc (hold Circle / B to dominate him when his health is low).
Step iii: Go to the army menu, printing Triangle (PS4) / Y (XB1) on your new captain and then X (PS4) / A (XB1) on the current overlord. This will make them switch positions.The earliest yous tin can do this is after capturing the fortress in Núrnen. You lot need to exist in control of the region's fortress to reposition the captain. Also go on in mind you can't recruit orcs who are a higher level than your own. If the orc is a college level, write downwards his name, level up and come back to recruit him later.

Sometimes the reposition pick is greyed out. If that happens make someone else overlord and try again, or event the reposition control to your overlord directly (instead of commanding the captain).

Blood on Blood
Make a Helm kill his bloodbrother.

First you lot will want to reveal all enemy captains and warchiefs in a region. The fastest way to practise this is by interrogating worms. When pressing L1/LB, worms are highlighted in light-green. Y'all can interrogate them past holding Circle / B and information technology volition give you intel on an enemy captain.
When you can see all Orcs, check all of them whether they accept a blood brother. This is done in the regular army carte past pressing R3 on an orc and checking the "hates" tab (2d tab from the left). Search until yous discover i with the ability "blood brother". It will also tell you who his bloodbrother is.

Now dominate one of the two bloodbrothers (preferably the college level 1) and control him to attack the other one. Later domination yous can press 10 (PS4) / A (XB1) to outcome the control. This will spawn a new mission on the map with a bluish icon. Get and do that mission, the two bloodbrothers will now fight each other. You lot are allowed to impairment the opponent, just brand sure the last blow comes from the helm.

Nemesis
Come across the same Orc 3 times in nemesis missions without killing him.
Get to the quest menu and select a Nemesis quest. Play the quest and draw out the enemy captain. Permit the captain kill you. Echo this a total of three times, always letting him (or his guards) impale you lot. You lot can just keep repeating the same quest. After your third death the trophy unlocks.

This can exist combined with the trophy "If You Can't Beat Them" (for which you must dominate a helm who has killed you iii times).

Feed the Beasts
Concenter every kind of animate being using bait.
At that place are five types of beasts you need to attract: Caragors, Graugs, Drakes, Ghuls, Spiders. This can exist earned on whatsoever map except Minas Morgul. I did information technology on the second map Cirith Ungol. In enemy camps you lot'll see allurement hanging around. It will exist highlighted when pressing L1. Shoot down the bait and Ghul Eggs / Spider Eggs in a few enemy camps and this will unlock. The eggs are establish in the region Cirith Ungol.

Y'all can also fast travel across different regions and try camps there.

Bad Boss
Strike a Follower until he's had enough.

Yous unlock the ability to recruit captains during Story Act 2 (after reaching region Núrnen).
When you've recruited a captain, attack him with the sword until he turns hostile again. After recruiting a captain you can either command them to stay and fight to earn the trophy immediately, or apply the bodyguard skill upgrade to call him to your location later. The bodyguard skill is unlocked automatically in the story, you tin can assign bodyguards in the ground forces menu.

Follower Perks
Employ a Preparation Order to requite a Follower a gang.
*Online Trophy*

For this you need an internet connection and exist signed into PSN. In the intermission menu open the online Market. Now purchase a warchest that contains a training society. It can be a silvery one that you purchase with normal in-game money. You don't need to spend money on microtransactions for this. The online currency tin also exist earned through daily challenges plant in your quest log.

Now that you have a grooming order, select an Orc in the army menu and printing :square: to better him. This volition give him a new bonus such as calculation a gang of followers to him. Trophy unlocked!

Blackball the Darkness
Consummate all Eltariel quests.
Automatic story trophy, cannot be missed.
For Gondor
Complete all Gondor quests.
Automatic story trophy, cannot exist missed.

 Special Thanks / Credits

alexraptorkiller  = for providing a list of required mounts for "Crude Passenger"

fairleyhicithove1960.blogspot.com

Source: https://www.powerpyx.com/middle-earth-shadow-of-war-trophy-guide-roadmap/

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